UX Designer

$3,750.00 / week and a $20.00 sign-up fee

Monthly Rate*
  • Creates wireframes, storyboards, sitemaps and screen flows.
  • Responsible for how a digital interface feels — be it website navigation, ordering products online or a digital product in itself.
  • Creates product prototypes.
  • Leverages their understanding of users’ emotional and functional needs to create an enjoyable experience that users want to return to time and time again.
  • Meeting with clients to discuss website needs and function.
  • Work with a cross-functional team to build compelling user-centric visions and scope UX visions into implementable roadmap.
  • Build marketing websites, enterprise platforms and/or native apps.
How many months?


  • Experience defining overall UX for large complex technical experiences, components library, and systems, for reuse across multiple products in a suite.
  • Experience designing across multiple platforms, and working with technical/design teams to create user flows, wireframes, and building user interface mockups and prototypes.
  • UX/interface design experience for an organization: user testing, collecting feedback, modifying a design.
  • Outstanding conceptual and interaction design skills and experience in designing and shipping successful platform experiences for enterprise users.
  • Ability to work within a highly technical and metrics-driven environment and operate with an excellent understanding of technical requirements and limitations.
  • Ability to turn ideas into richly functional and visually slick mockups and prototypes.
  • Experience designing and developing responsive design websites.
  • Team player.
  • Ability and skill to train other people in procedural and technical topics.
  • Strong communication and collaboration skills.

*Max allocation of resources limited to 160 hours per month.
**Overtime rate: $140/hr.

User Research
Key user research skills include:

  • Qualitative research. User interviews, diary studies, and surveys reveal user wants, needs, expectations, motivations, attitudes, goals, and pain points.
  • Quantitative research. User testing, funnel analysis, and technical evaluation of user analytics measure the size, scale, and statistical significance of user problems.
User Personas
Harness user interview insights to build semi-fictional representations of a product’s target users. These user personas help UX designers personalize products to satisfy unique needs within segmented audiences.
UX Designers create wireframes to outline a product’s framework. Wireframes function as blueprints that visualize the basic structure of a design, focusing on the layout of a product’s key elements.

Simple, low-fidelity user flows communicate a product’s core functionality, information architecture, and user flow between screens.

Low Fidelity Prototypes
Low-fidelity prototypes incorporate images, color, typography, interactive features, and general UI elements to simulate the final product.
Information Architecture
Information architecture skills include:

  • Content inventory, grouping, and audits. Designers need to determine what content exists, where that content is located, the relationships between that content, and that content’s utility, accuracy, and effectiveness.
  • Taxonomy and labeling. Designers organize and classify content items based on similarity. Items may be classified according to sections, categories, or metadata tags.
  • Hierarchy and navigation. Designers must determine the structure of a product’s content and determine how users will move through that structure.
Usability Testing
UX Designers conduct usability testing to validate their design decisions. Through focus groups, A/B testing, surveys, and more, designers evaluate how users interact with a product. Usability testing can reveal areas of friction and guide future iterations.
Business Acumen
Key business skills for UX designers include:

  • Value proposition mapping. Based on insights from stakeholder interviews, designers map out how a product will deliver value. These propositions help stakeholders and designers align business goals with user needs.
  • Selling ability. Designers must win support for their vision from investors, project managers, and other stakeholders and sell the value of their work as a whole.
  • Business lingo. To make a business case for a design, designers must speak to a company’s goals, limitations, and market position—and communicate their vision in a way that resonates with stakeholders.
Programming Knowledge
Useful programming knowledge for UX designers includes:

  • HTML. This markup language is used to format the structure of a page.
  • CSS. This language of “style rules” is used to stylize HTML elements and enables the manipulation of font, color, size, layout, and more.
  • Javascript. This scripting language is used to implement dynamic, interactive features.
Organization & Time Management
UX Designers need to categorize and prioritize a range of responsibilities. In addition to managing tasks related to various stages of the design process, UXers must also chisel out time for regular team and stakeholder meetings.
Flexibility & Adaptability
To bring a product to life, designers field and integrate input from their entire team—often including non-UX professionals. The iterative nature of the design process also requires designers to pivot and adjust deliverables frequently.